Here's a spread of my core skills

Selected Work

To me, being a designer is about uncovering the unspoken needs of users and crafting interactions that feel natural, seamless, and deeply human.

Product Design • Design System • Growth Strategy • UX Research

Simplifying Research Workflows

I designed a streamlined B2E SaaS product for Princeton University that simplifies complex day-to-day tasks, enhancing research data accessibility and reusability for researchers through an intuitive and efficient user experience.

📈  Strategized a product growth roadmap.

🧩  Recognized the need for a design system and built it.

🖥️  Developed a website to highlight the case study for early adopters.

Service Design • Journey Mapping • Value Proposition • CX Research

Increasing Customer Retention

I collaborated with Giant Eagle to create a scalable and comprehensive food delivery experience that addresses customer defection through a customer-focused value proposition.

📹  Created an explainer video on the value proposition to the client.

📲  Prototyped the purchase funnel for the designed service.

⏱️  Performed usability testing alongside time simulation to understand customer perception.

Interaction design • Human-AI Interaction • Conceptualization

Reimagining an E-Bike Experience with AI

I reenvisioned interactions with an e-bike with with AI-driven autonomy that prioritizes trust among users and accounts for road safety.

💥  Recovered from a major failed attempt by re-evaluating the problem and implementing a new, effective solution.

🛠️  Built a digital interface alongside a physical interface, rethinking and enhancing user interactions.

Persuasive Design • Problem Solving • Qualitative Research

Mitigating Gaming Toxicity

I strategized a persuasive interventions in League of Legends that encourages players to take responsibility for their in-game actions.

💬  Conducted longitudinal user testing with 40 participants over 4 weeks.

🏆  Pitched and secured funding for the project from Collaborative Against Hate.

✍🏽  Co-authoring a research paper to present in CHI Play 2025.